draw_bezier(bezier:Bezier, draw_control_points:Bool = false, draw_segment_markers:Bool = false, draw_lines:Bool = true):Void
draw_intersection(intersection:Intersection, draw_overlap:Bool = true, draw_normal:Bool = true):Void
draw_intersection_data(data:IntersectionData, draw_overlap:Bool = true, draw_normal:Bool = true):Void